FLY TOWARDS THE LIGHT
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Fly a glider down an endless dark tunnel towards a light that never gets closer. Every wall that comes out of the dark has a hole in it — get through the hole, or the flight is over.
Push the stick and the glider moves that way across the tunnel — up, down, left, right, or anything in between. Let go and it stays where it is. On a laptop, the arrow keys or WASD.
The ghost is you. The dotted line from your nose ends in an outline of you on the next wall: that is where you will hit it if you let go of the stick now. Inside the hole it is pale; on the wall it goes red. Move until it is pale, let go, and you are through.
Some holes slide, some spin, some close and open. Two walls close together want a diagonal. The world changes colour every so often, and the flight gets a little faster and the holes a little smaller, and it never stops.
Your score is how far you flew. The sides of the tunnel do not hurt you — only a wall does, and a wingtip can clip the edge of a hole.