How to play ▾
Chess pieces on a small board, and one rule: every move has to
take something. You can only move a piece onto a square that already
has a piece on it. There is no such thing as a quiet move.
PLAYING IT
- Tap a piece and the board shows you two things: faint
dots on every square it could land on, and a ring
round everything it can take right now.
- Tap a ring to take it. Dragging works too.
- There is no colour and no sides — anything can take
anything.
- You win when one piece is left. You are stuck if two or
more are left and nothing can reach anything.
THE THING TO KNOW
The number of moves never changes — six pieces is always five moves —
so it is never about finding a shorter way round. It is entirely
about the order. Take the wrong thing first and the piece you
needed as a stepping stone is gone.
THE PIECES
- Rook — any
distance straight. No jumping.
- Bishop — any
distance slanted. No jumping.
- Knight — the
L, two then one, and it jumps clean over anything in the
way.
- Queen —
straight or slanted, any distance. No jumping.
- Pawn — one
square slanted forwards, which is up the board. Never
sideways, never straight ahead, never backwards. A pawn on the top
row can never move again.
On a laptop: Z to undo and R to start again.