Hop on every bud to make it bloom โ and keep one eye on the caterpillar.
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Hop on every bud to make it bloom. You only ever hop on a slant โ one hop at a time โ and hopping off the edge is a long way down.
Hopping. Each button on the pad sits in the corner it sends you to. On the tower you can swipe on a slant instead. On a laptop, โ and โ hop down to that side โ hold โ as well to hop up instead. Or use Q E and A D, which sit in the same shape as the pad.
The boards. Every board brings one new thing and tells you what it is. Later on, buds need two hops, and landing on an open flower again makes it wilt. One more hop opens it again, so you can always fix it โ it just costs you a trip. After board 7 they come round again, a little quicker each time.
The others. Acorns bounce down and don't care where you are. The caterpillar drops in curled up, and when it reaches the bottom it uncurls and comes after you. Snails shut flowers as they creep down โ catch one for points โ a snail shuts a flower one step, not all the way.
The trick. Hop off the edge onto a dandelion and it carries you back to the top. If the caterpillar is right behind you, it jumps after you and misses. Each dandelion works once, and hopping off anywhere else is a fall.
Points. 10 for every hop that helps a flower open, a bonus for each board, 100 for a snail and 250 for fooling the caterpillar. Three lives, and no extra ones.